TWENTY FESTIVALS RULES CHANGES






TWENTY FESTIVALS RULES CHANGES




Con la entrada de Twenty Festivals han habido algún cambio que no estaría de mal recordar para los participantes del Kotei.


Twenty Festivals: Rules Changes:
1. Gold production from Holdings is now indicated by a Gold Production stat icon on the upper right of the Holding, making Gold-producing traits unnecessary, unless they modify this production. When paying Gold, a player may bow any of their Holdings, one by one, to produce the amount of Gold indicated by the Holding’s Gold Production stat. Holdings without this stat are non-Gold-Producing Holdings and may not have the stat increased.
2. The wording “when it pays for a single X only” refers to an option a player has when producing Gold from a source. If this option is taken, the Gold produced from that source can only be used to Equip or Recruit a card with the characteristic X, and if that Gold is in excess of the cost paid, it is not added to the Gold pool.
Example 1: You bow Colonial Temple to pay for a Follower costing 3G. The Temple has 2GP, and +2GP when it pays for a single attachment only. The 1G left over is not added to the Gold pool and cannot pay for anything else.
Example 2: You bow Colonial Temple, then Forgotten Legacy (3GP), to pay for a Follower costing 5G. The Temple’s 4GP is fully used to pay for the attachment. The 2G left over comes from Forgotten Legacy and so is added to the Gold pool.
3. In the action sequence, required targeting is now chosen after costs are paid but before Interrupts are taken, meaning that players of Interrupts know what an action will target beforehand. Interrupts that say things like “If the action targets a Samurai” refer to this pre-choice of targets. Effects that trigger from targeting, such as “before” or “after” targeting, still trigger when the targeting actually happens in the action’s resolution. Optional targeting (“may target”) is still chosen and carried out in the action’s resolution entirely.
4. Relevant to #3, the Recruit and Equip player abilities/procedures now require targeting the card to bring into play: face-up in your Province if Recruiting, in your hand if Equipping. The target’s Gold cost (with modifications) must equal the Gold you paid for the Recruit or Equip action.
5. The Legacy keyword refers to a new player ability: Dynasty, (*): Remove a card in your hand from the game to search your deck and Provinces for a Legacy Holding and Recruit it. If you fail to find one, you lose the game.
6. Fortifications now by default enter play bowed like any other Holdings.
7. Shugenja is no longer a boldface keyword, by the list maintained in the ComprehensiveRules, even for earlier printed cards that have Shugenja in boldface.

http://www.l5r.com/files/2015/02/Floor-Rules-2-12-15.pdf

http://www.alderac.com/forum/viewforum.php?f=59

No hay comentarios:

Publicar un comentario